Current scope: tibiakt-core| all classes
|
com.galarzaa.tibiakt.core.section.community.guild.builder
Coverage Summary for Class: GuildsSectionBuilderKt (com.galarzaa.tibiakt.core.section.community.guild.builder)
| Class | Class, % | Method, % | Branch, % | Line, % | Instruction, % |
|---|---|---|---|---|---|
| GuildsSectionBuilderKt | 100% (1/1) | 100% (2/2) | 100% (2/2) | 100% (12/12) |
/*
* Copyright © 2025 Allan Galarza
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.galarzaa.tibiakt.core.section.community.guild.builder
import com.galarzaa.tibiakt.core.builder.BuilderDsl
import com.galarzaa.tibiakt.core.builder.TibiaKtBuilder
import com.galarzaa.tibiakt.core.builder.requireField
import com.galarzaa.tibiakt.core.section.community.guild.model.GuildEntry
import com.galarzaa.tibiakt.core.section.community.guild.model.GuildsSection
@BuilderDsl
internal inline fun guildsSectionBuilder(block: GuildsSectionBuilder.() -> Unit): GuildsSectionBuilder =
GuildsSectionBuilder().apply(block)
@BuilderDsl
internal inline fun guildsSection(block: GuildsSectionBuilder.() -> Unit): GuildsSection =
guildsSectionBuilder(block).build()
/** Builder for [GuildsSection] instances. */
@BuilderDsl
internal class GuildsSectionBuilder : TibiaKtBuilder<GuildsSection> {
var world: String? = null
val guilds: MutableList<GuildEntry> = mutableListOf()
fun addGuild(
name: String,
logoUrl: String,
description: String? = null,
isActive: Boolean,
): GuildsSectionBuilder = apply {
guilds.add(GuildEntry(name, description, logoUrl, isActive))
}
override fun build(): GuildsSection {
return GuildsSection(
world = requireField(world, "world"),
guilds = guilds
)
}
}