Coverage Summary for Class: CreaturesSectionBuilderKt (com.galarzaa.tibiakt.core.section.library.creature.builder)

Class Class, % Method, % Branch, % Line, % Instruction, %
CreaturesSectionBuilderKt 100% (1/1) 50% (1/2) 50% (1/2) 52.6% (10/19)


 /*
  * Copyright © 2025 Allan Galarza
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
  * You may obtain a copy of the License at
  *
  *     http://www.apache.org/licenses/LICENSE-2.0
  *
  * Unless required by applicable law or agreed to in writing, software
  * distributed under the License is distributed on an "AS IS" BASIS,
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  * See the License for the specific language governing permissions and
  * limitations under the License.
  */
 
 package com.galarzaa.tibiakt.core.section.library.creature.builder
 
 import com.galarzaa.tibiakt.core.builder.BuilderDsl
 import com.galarzaa.tibiakt.core.builder.TibiaKtBuilder
 import com.galarzaa.tibiakt.core.builder.requireField
 import com.galarzaa.tibiakt.core.section.library.creature.model.CreatureEntry
 import com.galarzaa.tibiakt.core.section.library.creature.model.CreaturesSection
 
 @BuilderDsl
 internal inline fun creaturesSection(block: CreaturesSectionBuilder.() -> Unit): CreaturesSection =
     CreaturesSectionBuilder().apply(block).build()
 
 @BuilderDsl
 internal inline fun creaturesSectionBuilder(block: CreaturesSectionBuilder.() -> Unit): CreaturesSectionBuilder =
     CreaturesSectionBuilder().apply(block)
 
 /** Builder for [CreaturesSection] instances. */
 @BuilderDsl
 internal class CreaturesSectionBuilder : TibiaKtBuilder<CreaturesSection> {
     var boostedCreature: CreatureEntry? = null
     val creatures: MutableList<CreatureEntry> = mutableListOf()
 
     fun boostedCreature(boostedCreature: CreatureEntry): CreaturesSectionBuilder =
         apply { this.boostedCreature = boostedCreature }
 
     fun boostedCreature(block: CreatureEntryBuilder.() -> Unit): CreaturesSectionBuilder =
         apply { this.boostedCreature = CreatureEntryBuilder().apply(block).build() }
 
     fun addCreature(creature: CreatureEntry): CreaturesSectionBuilder = apply { creatures.add(creature) }
 
     @BuilderDsl
     fun addCreature(block: CreatureEntryBuilder.() -> Unit): CreaturesSectionBuilder =
         apply { creatures.add(CreatureEntryBuilder().apply(block).build()) }
 
     override fun build(): CreaturesSection = CreaturesSection(
         boostedCreature = requireField(boostedCreature, "boostedCreature"),
         creatures = creatures,
     )
 
     @BuilderDsl
     class CreatureEntryBuilder : TibiaKtBuilder<CreatureEntry> {
         lateinit var name: String
         lateinit var identifier: String
 
         override fun build(): CreatureEntry = CreatureEntry(
             name = requireField(::name.isInitialized, "name") { name },
             identifier = requireField(::identifier.isInitialized, "identifier") { identifier },
         )
     }
 }